Frogology
A downloadable game for Windows and macOS
Frogology is an open-world quest game in which players participate as a conservationist for frogs in the Sierra Nevada mountains of southern California. Throughout the game, players go on quests to locate frogs and remove threats as their populations teeter on extinction. From the first-person perspective of the game and the scientific research Frogology allows the player to change the story of the frogs in the region and change the story by making players more aware of the many species of amphibians on the chopping block of extinction due to climate change
By utilizing a low-poly style, the landscapes in the game can be easily customized and expanded upon to provide the player with a large world to explore and take care of their hopping friends. This style also benefits the programming side of the game as it allows for faster loading times and less lag that would prevent players from being fully immersed in the world of the game.
INSTRUCTIONS
Press "q" or "e" to set up bait
Bait will distract animals, touching a animals frog marks them!
Thanks for playing!
Created by The Croak Crew (Team 1B) for Indiecade ClimateJam.
Members: Micah Ballard, Jianwen Ding, Ben Jaccaci, G. Quinn, Allen Sze, Carter Hoke, and Megan Stein (shout out to Patrick Shepherd, who created the footstep sound effects)
Additional Materials: Artist Statement, Development Summary, and Release Plan
(FOR JUDGES ONLY) Materials: (Visible to judges only) Submission Materials
Status | Released |
Platforms | Windows, macOS |
Authors | Pakmanlie, Ben_Jaccaci, DoorNumberFourProductions, G Quinn (possumpetal), neutralsgambit, Pugs, CarterHoke |
Genre | Adventure, Simulation |
Tags | 3D, Atmospheric, Casual, climatejam, Frogs, frogology, Low-poly, Short, Singleplayer |
Average session | A few seconds |
Languages | English |
Comments
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froge
One of the best games I've ever played. I've played it so many times I should be called a frog freak, 6/5 stars
Posting these from Discord: I liked this game a lot! The animals were very cute, movement felt surprisingly good with the slide and jumping (Catch me wavedashing and marking frogs), and the narrative brings up how overprotection can be harmful for the environment as much as extinction. I think moving the frogs closer to the starting area when you meet and get hired would be helpful to get players into the game quickly, but I had a great time!
I really enjoy the controls. It feels nice and smooth. I also enjoy the art style of the game. One thing that could be better is that its really easy for me to get lost in the forest. So it would be nice if there's a mini map or something at the corner of the screen so that I know where I should go to.
I have to say, the game’s cheerful art style and design really won me over. It’s such a charming and fun casual game. The straightforward controls made it easy for me to jump in and keep playing. The frog’s modeling is truly adorable! As a suggestion, adding more UI guidance could improve the initial gameplay experience. I also loved how the chain reaction from protecting the frog highlights the importance of climate conservation. Excellent work!!!
I like the art, but maybe adding a description about the game would help? I was really confused about the goals of the game and what to do in general. Maybe adding some UX/ UI elements would help?