Made with Sebastian Hampel and Josh


>>Objective of the Game<<

Attempt to avoid running out of food. Food runs out over time so place plants to produce food. Over time the tides become more chaotic and food runs out quicker.


>>Tide System<<

The shape of the island changes over time as waves come and go. A warning sign comes before each change, green arrows indicate receding tides in a direction and red arrows indicate rising tides in a direction.


>>Mouse controls<<

Left click to pick up and place plants. Right click to destroy placed plants. Hover over a placed plant or grab a plant to look at the details of said plant.


>>Seed System<< 

After a cooldown, click on the FORAGE FOR SEEDS button to grab a plant. You will see its description and will have the option to either store it in a seed slot or permanently place it on the island. 

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